Features

Min SDK : 15

Price : Free

Language : Java

Download

Link : Github

Owner : alxrm

Source Code : Download


Timecon

License Easy-to-use animated clock icon written in Kotlin

Including in your project

Add to your root build.gradle:
allprojects {
repositories {
// ...
maven { url "https://jitpack.io" }
}
}
Add the dependency:
dependencies {
compile 'com.github.alxrm:animated-clock-icon:1.0.2'
}

Usage

ClockDrawable

You can use it as a Drawable, and insert into any ImageView, with beautiful fluent API like this:
final ImageView clocks = (ImageView) findViewById(R.id.clocks); // some ImageView
final ClockDrawable clockDrawable = ClockDrawable.builder(this)
.hours(4)                                                   // initial time hours
.minutes(20)                                                // initial time minutes
.withSpeed(-2.5F)                                           // set indeterminate animation minutes pointer speed (1F by default)
.withColor(Color.WHITE)                                     // set icon color
.withFrameWidth(Stroke.REGULAR)                             // set frame width
.withPointerWidth(Stroke.THIN)                              // set pointer width
.withDuration(600L)                                         // set animation duration in millis (600L by default)
.withInterpolator(new DecelerateInterpolator())             // set animation interpolator (default is OverShootInterpolator)
.withListener(new AnimatorListenerAdapter() {/*...*/})      // set animation listener
.into(clocks);                                              // attach the Drawable you built to ImageView and returns Drawable
// .build();                                                      or you can just use build() to simply get Drawable   
All of these methods can be ignored, so the drawable will be created with it's default state

ClockImageView

There is an ImageView wrapper that simply draws the icon and provides an API to work with it. You can use it in any layout. Customization is also available through xml attributes:
	<rm.com.clocks.ClockImageView
android:id="@+id/clocks"
android:layout_width="56dp"
android:layout_height="56dp"
android:layout_centerInParent="true"
app:hours="16"
app:minutes="20"
app:timeSetDuration="400"
app:clockColor="#BBFFFFFF"
app:indeterminateSpeed="2"
app:pointerWidth="thin"
app:frameWidth="regular"
/>

API

To set hours and minutes on the clocks without animation:
Clock.setHours(int hours)
Clock.setMinutes(int minutes)
To change time with animation:
Clock.animateToTime(int hours, int minutes)
To make it spinning endlessly:
Clock.animateIndeterminate()
Use stop() to interrupt this indeterminate animation If you want it to "tick" endlessly, set indeterminateSpeed to 0.001F Or if you want it to show a rewind like animation, set negative indeterminateSpeed

Contribution

I'd like to improve this, so feel free to suggest your ideas about it in the issues, or, if you found a bug and you have some free time to fix it, writing a few lines of code in Kotlin, feel free to send me PRs.

License

MIT License
Copyright (c) 2016 Alexey Derbyshev
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.